Ngaio School

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Ngaio School Dodgeball rules


Rules for playing dodgeball


  • Dodgeball is played on the astroturf

  • Each team will select two dodgeball captains. As well as leading their teams, captains are expected to model good sporting behaviour.

  • Referees will help confirm hits and catches, and ensure fair play. There are ten fair play points available to each team during a game. One fair play point will be lost each time rules are deliberately broken.

  • Each team begins the game with 4 balls. All players must line up on the start line until the whistle is blown to start the game.

  • The game ends after 10 minutes when the referee blows the whistle three times. There is no half time.

  • You are out if: 1) you step on or over a sideline or centerline; 2) a thrown live ball hits your body below the waist; and 3) you throw a live ball and it is caught by an opponent.

  • A thrown live ball can only hit out 1 player. Thrown balls that go out of bounds, hit other balls, or bounce off other objects before hitting the opponent are considered dead balls, and are ineligible to hit players out.

  • If you are out, you go and stand in the other team's jail. The jail is the blue part of the astroturf behind the other team.

  • If you are out while holding a ball, you must leave the ball behind when you go to jail.

  • To escape jail, your team mates must throw a ball into the jail and you must catch it on the full (without bouncing).

  • Players in jail who find a ball comes to them may use it to get the other team out or throw it back to their own team. Player must not leave jail to retrieve a ball.

  • The teams will get one point for each prisoner they have in their jail at the end of the game. This score is added to the fair play points to determine the final score.